1/6/11

Digital Modeling: Assignment 1 -

Here are some pictures I feel do a good job of portraying form and distance. I mostly chose game concept art for this project, as many times the environments portrayed are intended to be actual in-game geometry.

Image 1: The Boulevard Montmartre on a Winter Morning
Artist: Camille Pissarro
This painting stands out to me as a good example of how size contrast can help define the physical space in an image. The buildings, vehicles, and people are larger and more spaced-out the closer they are, yet become smaller and more compact as they get further away. The fading of colors also contributes to the sense of distance.

Image 2: Brink
A promotional image from upcoming FPS Brink. The scale of the tower is enhanced by the close-up presence of the characters, showing both its distance, and sheer size.


Images 3 and 4: Fallout 3 Concept art
Artist: Craig Mullins
Conceptual artwork for Fallout 3. In both pieces, I feel the angle of view helps establish both the form and scale of the buildings and their environment. In the first pic, the pipes, roads, and horizon all direct the viewer to the central memorial complex, which is the center of the game's storyline. The second piece, by contrast, does not have a central focus, but uses the angles of the buildings, road, and ship to establish the landscape.


Images  5 & 6: Fallout MMO Concepts
Artists: Natiq Aghayev, Serg Souleiman
Pre-development artwork for a potential Fallout MMO. The first piece also uses similar elements to the Fallout 3 material, but is also enhanced by the use of light and shading to define the ruined buildings. It also uses many vertical lines to create a sense of altitude as well.
The second image also uses vertical lines, this time to establish the height of the ruins as seen from the ground. The distance is also well-established by the atmospheric shading/



Images 7, 8, and 9: Mass Effect concept art
Artist: Fran Gaulin, Sung Kim, Matthew Rhodes







Image 10: Shadow of the Collossus Art
Artist:






Art Sources


http://fallout.wikia.com/wiki/File:Fallout_Online_concept_art.jpg
http://fallout.wikia.com/wiki/File:V13_Snow_City.jpg

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